How we do 60fps in our 3D RTS Mobile Game by @Dannie of Nonstop Games (now a King Studio)
Monday, September 29th,
to
Find out what Nonstop Games is all about and how being part of King – Makers of Candy Crush, helps us push the limits of core gaming on mobile.
Take a peek at our Fleet Tech Demo and engage in a Q&A session about 3D Rendering and RTS Gameplay Tech.
* Render and animation of a large army Real-time
* Hyper-real Ocean Simulation Particle Effects (including Projected Particles)
* Real-time Physics Integration Pushing Mobile Memory and Computational Limits
Dannie Sim is senior engineer at King, the famous makers of Candy Crush, which needs no introduction 🙂
DETAILS:
Friday, October 3, 2014
12:00 to 1:00 PM
Blk 71 Ayer Rajah Crescent, #02-18,
Ayer Rajah Industrial Estate, Singapore 139951
Click Here to learn more